top | item 42355785

(no title)

reassembled | 1 year ago

Rockstar will fall behind if GTA6 isn’t fun, not because they failed to adopt C++17 or higher. This article is bordering on ridiculous and almost reads like a subversive ad for Unreal Engine or Unity (moreover Unreal).

Many game engines eschew the C++ STL and latest language features in favor of rolling their own performance optimized platform, data structure and algorithms libraries.

I work at a large player in the video hardware industry and we roll all our own performance-sensitive video processing code in C99 or C++98 (we only recently adopted C++11 because, why fix what ain’t broken?). It doesn’t seem to be holding us back.

discuss

order

No comments yet.