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throwaway284534 | 1 year ago
While I don’t have a write-up as detailed as this one, I spent a month on a similar journey optimizing an animated ASCII art rasterizer. What started as an excuse to learn more about browser performance became a deep dive into image processing, WebGL, and the intricacies of the Canvas API. I’m proud of the results but I’ve annotated the source for a greater mind to squeeze another 5 or 10 FPS out of the browser.
Maybe it’s time to brush up on those WebGL docs again…
- [1] https://asciify.sister.software/
- [2] https://github.com/sister-software/asciify/blob/main/Asciify...
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