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sigh_again | 1 year ago

>why I do I continue to use CSS & HTML?

Because you don't know how to write GLSL/WGSL, that things like font rendering end up requiring you to learn at best texture atlases, at worst SDF font rendering, and because you're quadrupling the time it takes you to do _anything_ because you're pixel bashing.

Oh and it's not accessible, which means you're going to get clapped by any audit, which means you're already eliminated from most places. Shaders have their place, for interactive, high speed components that you _explicitly_ don't want to make accessible by default.

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