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harulf | 1 year ago

Fun read! I just missed doing professional gamedev on the DS/DSi (made a few for 3DS), but we still had a Nitro devkit or two in the office. But my experience is of course very different since we both used C++ and had all the official docs and kits. So it's fun to see people reverse engineering it.

There was definitely something fun with making games for these very specialized and unique consoles. While it's natural and a whole lot easier to dev now that all consoles (and PCs) have converged to being almost identical, I can't help but feel a bit nostalgic for it.

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