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lisyarus | 1 year ago

I'm using WebGPU as a nice modern graphics API that is at the same time much more user-friendly and easier to use compared to e.g. Vulkan. I'm using a desktop implementation of WebGPU called wgpu, via it's C bindings called wgpu-native.

My browser doesn't support WebGPU properly yet, so I don't really care about running this thing in browser.

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firtoz|1 year ago

That's a fascinating approach.

And it gets me a bit sad about the state of WebGPU, however hopefully that'll be resolved soon... I also on Linux am impatiently waiting for WebGPU to be supported on my browser.