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MrEldritch | 1 year ago
It's difficult for me to express just how fun Uiua can be to use. It's rather like one of those Zachtronics games - both in that figuring out how to fit your task into the array-programming model can be a bit of a puzzle sometimes, and in that once you've done that it's an extremely quick and non-frustrating process to make it work. The pure essence of what makes programming enjoyable, for better and for worse. There's also just a lot less plumbing and documentation-reading involved; the flexibility and terseness of the glyphs means that a lot of things you might have to call out to a standard library for in other languages you can Just Write because the entire implementation could easily be of length comparable to the name. (There's also a lot less plumbing and documentation-reading involved because there's only, like, four Uiua libraries anyway. Less to plumb together. Like I said, what makes programming enjoyable, for better and for worse.)
(Why Uiua and not, like, APL? I actually find APL enormously more difficult to read, due to the syntax - APL glyphs have two context-dependent readings, depending on whether they're being used as an binary infix or a unary prefix, and figuring out how the parse tree breaks down when squinting at a sea of glyphs is painful. It's like a whole language of garden path sentences. Uiua glyphs have fixed arity and always mean exactly one thing; so there's twice as many glyphs, but parsing by sight-reading is way more straightforward.)
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