Why is that a problem though? Newer and more GPU intensive games get to benefit from DLSS 4 and older games already run fine. What games without DLSS support could have done with a boost?
I've heard this twice today so curious why it's being mentioned so often.
I also like DLSS, but the OP is correct that it is a problem. Specifically it's a problem with understanding what are these cards capable of. Theoretically we would like to see separately performance with no upscaling at all, then separately with different levels of upscaling. Then we would be able to see easier what is the real performance boost of the hardware, and of the upscaler separately.
It's like BMW comparing new M5 model to the previous gen M5 model, while previous gen is on the regular 95 octane, and new gen is on some nitromethane boosted custom fuel. With no information how fast the new car is on a regular fuel.
How situation actually looks like will be revealed soon via independent tests. I'm betting its bit of both, no way they can't progress in 2 years raw performance at all, other segments still manage to achieve this. Even 10%, combined with say 25% boost with DLSS, nets nice FPS increase. I wish it could be more but we don't have a choice right now.
Does normal gamers actually notice any difference on some normal 4k low latency monitors/tvs? I mean any form of extra lag, screen tearing etc.
I for one don't like the DLSS/TAA look at all. Between the lack of sharpness, motion blur and ghosting, I don't understand how people can look at that and consider it an upgrade. Let's not even get into the horror that is frame generation. They're a graphics downgrade that gives me a headache and I turn the likes of TAA and DLSS off in every game I can. I'm far from alone in this.
So why should we consider to buy a GPU at twice the price when it has barely improved rasterization performance? An artificially generation-locked feature anyone with good vision/perception despises isn't going to win us over.
Do you find DLSS unacceptable even on "quality" mode without frame generation?
I've found it an amazing balance between quality and performance (ultra everything with quality DLSS looks and run way better than, say, medium without DLSS). But I also don't have great vision, lol.
Yizahi|1 year ago
It's like BMW comparing new M5 model to the previous gen M5 model, while previous gen is on the regular 95 octane, and new gen is on some nitromethane boosted custom fuel. With no information how fast the new car is on a regular fuel.
jajko|1 year ago
Does normal gamers actually notice any difference on some normal 4k low latency monitors/tvs? I mean any form of extra lag, screen tearing etc.
chmod775|1 year ago
So why should we consider to buy a GPU at twice the price when it has barely improved rasterization performance? An artificially generation-locked feature anyone with good vision/perception despises isn't going to win us over.
solardev|1 year ago
I've found it an amazing balance between quality and performance (ultra everything with quality DLSS looks and run way better than, say, medium without DLSS). But I also don't have great vision, lol.
epolanski|1 year ago
Nvidia has done that in the past already (see PhysX).
Diti|1 year ago
DCS World?
bni|1 year ago