top | item 42626095 (no title) wazzaps | 1 year ago I wrote a similar algorithm for pathfinding around vector shapes in Javascript, the implementation was surprisingly simple.https://github.com/Wazzaps/FastPathfinder discuss order hn newest Farer|1 year ago I’ve reviewed the source code. It seems like starting with clear and accurate information about the obstacles could be an issue. Also, if the obstacles become very large, preprocessing will likely be necessary. Farer|1 year ago Oh~ That’s awesome! I’ll start analyzing the source code! Thank you!
Farer|1 year ago I’ve reviewed the source code. It seems like starting with clear and accurate information about the obstacles could be an issue. Also, if the obstacles become very large, preprocessing will likely be necessary.
Farer|1 year ago
Farer|1 year ago