(no title)
cwiz
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1 year ago
Nvidia robotic tools were somewhat convoluted last time I checked them couple years ago. I've seen people train robotic control systems with their sim, but for me it seems that the correct way is to set them as reference designs and reimplement in open source setting with constant community interest. Nvidia hardware and software reminds me military-grade stuff in their engineering approach, which may be sound for robotics. World models and simulators still in the state that doesn't require multibillion dollars to make progress in open setting.
btbt|1 year ago
I used Isaac Sim for research work a few years ago (https://github.com/qcr/benchbot) and, although its capabilities were head and shoulders above the rest, its usability was amazingly convoluted. Even simple things became week-long dives into undocumented blind digging.
Part of why I'm so interested in the experiences of people actually using these tools for something productive.