The whole point of this is to generate diverse training data with accurate labels for model training. If you actually want to create nice scenes, use normal blender and some plugins and free online assets.
true, but that's very easy to do as long as the LLM can create the code, which shouldn't be difficult... idk blender's code lang used (i know godot is very python-like), but most code is nowadays some form of cpp (or it is cpp), so with a few-shot it might be even possible to get a cpp trained llm gen the correct code
aDyslecticCrow|1 year ago
vdjskshi|1 year ago
Imagine wearing an apple vision and building your memory palace through a verbal conversation with an AI.
lylabs|1 year ago