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naggie | 1 year ago

Since then there's manifold. It's even faster.

To be clear, it was an hour years ago, now it's 1m40s. This includes all post processing and PNG rendering too.

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mmcwilliams|1 year ago

Yes, manifold has been the way to go. I still get geometric artifacts with fast-csg and it doesn't nearly have the same impact on performance. Took a day-long compilation down to 10m for me just adding the `--enable manifold` flag.