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jondot | 1 year ago

Loco author here.

Thanks for the shoutouts!

We definitely try our best to match the Rails experience. Being that the experience is not something you can just have as a side effect.

We build stuff into Loco that Rails has, try it out, then decide if it's "Railsy" enough in the experience. If it's not, we delete it and try again.

I'm a Rails superfan personally, however as life turned out to me, I like Rust much more than I like Ruby. So the decision was to go "loco" and implement Rails for Rust.

We're looking for more feedback and people to try out Loco, please feel free to do so :-)

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