top | item 42869119 (no title) Tronno | 1 year ago Any additional capability will be quickly filled with bloat, especially in the video game industry, where optimization is for post-release.Expect a lot of creatively bankrupt tech demos with eye-watering hardware requirements. discuss order hn newest butchkass|1 year ago Man I sure love some blurry mess of pixels that looks like it’s straight out of the Wii U catalogue and requires a 4070 to run a 1080p60Graphics programming is a lost art, buried deep below an *unreal* amount of abstraction layers jaredhallen|1 year ago I see what you did there. Ekaros|1 year ago Oh and DLSS 4.0. A lot of AI frames, with actual responsive frame rate entering into cinematic territory...
butchkass|1 year ago Man I sure love some blurry mess of pixels that looks like it’s straight out of the Wii U catalogue and requires a 4070 to run a 1080p60Graphics programming is a lost art, buried deep below an *unreal* amount of abstraction layers jaredhallen|1 year ago I see what you did there.
Ekaros|1 year ago Oh and DLSS 4.0. A lot of AI frames, with actual responsive frame rate entering into cinematic territory...
butchkass|1 year ago
Graphics programming is a lost art, buried deep below an *unreal* amount of abstraction layers
jaredhallen|1 year ago
Ekaros|1 year ago