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brookman64k | 1 year ago

I belive there are many low hanging fruits to improve the speed. In my project the code generation took more than 3 minutes. This is rather annoying if you have just renamed a field in a single “freezed“ class. We could speed up this process by 3x by hacking together a script which greps all .dart files for the relevant annotations like “@freezed“ and then only feeds those to the build_runner via a on-the-fly-generated config file.

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munificent|1 year ago

Agreed, there is a lot of opportunity to improve build_runner. I hope now that we've freed up a lot of engineering resources from macros that we can dig into that some.