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retrac98 | 1 year ago

Games nowadays have a real accessibility issue.

Every new game feels like I need to spend hours learning how it works before I get to having fun, when as a working parent I might only have 30 minutes here or there where I’m able to play. When I get back to a game after a couple of weeks off, I can’t remember what I was doing, or what the controls are. It’s just not fun.

Furthermore, every time I turn my console on, everything needs an update in order to be played. So there’s a 15-20 minute wait to get to any sort of entertainment.

Contrast this to the OG Xbox/PS2 era - I’d turn the console on and be having fun within a minute or two in a game that was easy to understand. I don’t think this was due to a lack of depth in the games either. They generally just seemed to have an “easy to learn, hard to master” aspect to them that doesn’t feel present today.

Obviously this is a huge generalisation. But the cumulative effect is that it’s switched me off gaming completely. Unless something is considered a true masterpiece, I won’t even bother.

My Xbox is packed away for now. I expect the next time I’ll turn it on will be for GTA 6.

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Zanfa|1 year ago

Call of Duty is the worst with this. After purchasing Modern Warfare, waiting for it to download 60GB, all you get is a fancy menu where the game you purchased is hidden away somewhere below the fold and it tries to upsell other CoDs instead. When you eventually figure out how to navigate the menu and find the game, you can't play it, because apparently, the 60GB download didn't include any of the game. That's another 50GB download. Oh and turns out, that also doesn't actually include the game mode you were interested in. That's another 25GB.

musicale|1 year ago

Call of Download: Modem Warfare.

choobacker|1 year ago

> as a working parent I might only have 30 minutes here or there where I’m able to play. When I get back to a game after a couple of weeks off, I can’t remember what I was doing, or what the controls are. It’s just not fun.

+1, I fall into this category. It's tough.

But is it a problem for the gaming industry? How many sales can they expect from the time poor?

I manage to still play, by choosing conceptually simple games (puzzle, platformer, sports, GTA, some FPS), and playing on the Steam Deck. Portability + instant resume works well for this.

senkora|1 year ago

One thing I appreciate about modern games is that a lot of them have quest systems that can remind you of your next objective at any point, and/or maps that tell you where you haven’t been.

This makes it easy for me to log on, do 30 minutes of gaming and then log off and make some incremental progress on the game.

(My experience here is mostly with Nintendo and indie games on the Switch, for reference)

NoPicklez|1 year ago

Whilst I agree game updates have become larger and larger and there are reasons why for that as annoying as they are. I'm not sure if there is much of an accessibility issue as much as its my ability to make enough time to play games like I used to.

Game designers need to strike a balance between people like us with little time, and those that can commit much more time.

tuna74|1 year ago

There are a lot of games that have less complex controls and game mechanics. You just have to buy those instead of what you are buying now.

wodenokoto|1 year ago

While I do get the occasional must update from my switch, 9 out of 10 it’ll let me play without downloading the update.

Most Nintendo games are really easy to jump in and out of and are really fun to play.