Interestingly, the game doesn't run as admin for any good reason. The first thing I did was only let the launcher and game run as the user with RunAsInvoker. The anticheat alone is allowed RunAsAdmin. At the same time, I don't trust any anticheat. It's probably worse than useless, but it is what it is. I thought Microsoft would clean this up after the Crowdstrike incident for all kernel-level code, but I guess there's no incentive for them to only let game companies request runtime analysis / reports rather than run code. As for the anti-cheat industry, they should focus on patterns of user behavior to help game companies moderate the players as much as neccesary.
zwily|1 year ago
I'm not a Windows guy and trying to figure this out has been extremely frustrating...
voxic11|1 year ago
Full instructions https://chatgpt.com/share/67a13960-c1b4-8002-a699-7b547c759c...
sandyarmstrong|1 year ago
You can also skip the UAC prompt without editing the registry, by adding the following to the game's launch options in Steam:
cmd /min /C "set __COMPAT_LAYER=RUNASINVOKER && start "" %command%"
kevingadd|1 year ago
EA-3167|1 year ago
Unfortunately both the executives who buy into these things, and the average consumer, are simply too... simple, to understand or appreciate that.
maccard|1 year ago
With all due respect, it’s ironic that you’re calling everyone else simple.
Something doesn’t have to be. 100% effective to be a massive deterrent. Cheat prevention is a game of cat and mouse and anti cheat is one of the levers. Here[0] is an example of a popular game with no anti cheat which was completely ruined by cheaters. Did putting EAC into the game stop every single cheater? No. But it did make the experience better for a significant number of players who were having their games destroyed by cheaters.
[0] https://www.pcgamer.com/fall-guys-adding-anti-cheat-in-the-n...