top | item 42966651

(no title)

Townley | 1 year ago

Another application of GLSL/SDL: you can make custom shader materials for yourself in ThreeJS using the ShaderMaterial. You write the GLSL code in a string within the material and it’ll be applied to the mesh the material is attached to

Gives you the ability to make some cool looking effects like fresnel without post-processing filters

discuss

order

No comments yet.