top | item 43062701

(no title)

cdfuller | 1 year ago

I imagine the first implementations would be a mix of on-device models and procedural generation. For online multiplayer games I could see the cost of running the models baked into a subscription.

I feel that I don't know enough about the gaming world to actively apply my imagination to the concepts and principles that currently exist in that realm.

discuss

order

No comments yet.