It was a worthy successor building upon a great first game. The map and world design is top notch. Especially the switching between to interleaved time lines in the now abandoned manor and moving walls in the crazy inventors mansion.
The chaos/karma system also functions as a good counterweight to the "stealth archer" game design problem so player aren't heavily incentivised toward clearing levels by separating enemies and killing them one by one thereby removing all obstacles until the emptied out game is nothing but a boring walking simulator.
crest|1 year ago
The chaos/karma system also functions as a good counterweight to the "stealth archer" game design problem so player aren't heavily incentivised toward clearing levels by separating enemies and killing them one by one thereby removing all obstacles until the emptied out game is nothing but a boring walking simulator.