The most obvious issues with this is that the game boils down to predicting passenger patterns, but you're still just comparing two RNGs, which is one of the worst kinds of games. I also don't think this can be called Poker, really. Poker is an imperfect information game, where your hand tells you some information about your opponents' hands.
It would be interesting to read HN's ideas on how you can simulate the shared information part of the game in such a scenario.
In the style of Texas Hold'em, both players could secretly choose two seats each and write them down. Then, you'd collectively choose 5 seats to be the shared "cards."
This next suggestion would stretch the "poker" definition somewhat, but I think it retains the same characteristics (imperfect information, shared "cards").
You start from a shared list of attributes (coat color, presence of a hat, etc.) and designate a row of seats. Each person gets one attribute secretly. You wager after each stop following poker conventions.
Only downside to this is that unlike poker, your hand can get worse after a stop.
> . I also don't think this can be called Poker, really. Poker is an imperfect information game,
There is no game of Poker. It is a wide variety of games like 5-card draw, Omaha, Texas, studs, Chinese open face poker. Also a slot machine where you draw 5 cards or pretty much any game that uses classical poker hand rankings is called poker. There is also a planning poker.
I made a more poker-esque game that doesn't require any dice or other materials, cause my friend and I were waiting in line forever somewhere. You play as a buyer haggling with a seller over some shiny vase. Each player establishes a secret random number*, being the max the buyer will pay (demand) or the min the seller will sell for (supply). Then they haggle, then they win the difference between the agreed-upon price and their secret number. Or, either can kill the deal at any time, and both are penalized based on their secret number**.
It's limited info, random, there are weak or strong starting positions, and you can bluff. Tournament style might be interesting because of the Prisoners' Dilemma. But I gotta say, it's a lot nerdier than this subway game.
* Both think of two numbers 0-50 and only say one aloud. Add the other person's number to your secret one and mod by 50. Then buyer adds 50.
** Seller penalized N, buyer penalized N - 50 iirc.
You might be able to do that with a betting aspect? If you and your partner both select two "rows" and keep them secret and then after each station you could change how much you're willing to stake you get some information based on the bet.
It's an imperfect solution but I still like the premise of this game, it just needs to be field tested a bit.
Without the iterative rounds of betting, raising and folding (which require imperfect information) it isn't poker, it is only a luck contest using poker-like combinations.
The other day I was playing a game that let me project fire from my finger tips and fly. It was a lot of fun, but in reality it made no logical sense...
> The most obvious issues with...
... your comment is that you're trying to analyse everything instead of just having fun. Not everything is a math' problem. It's OK to have fun things that don't make sense. I don't think the author is trying to create a perfect gaming experience. I think the author is just trying to have fun.
Each card value has the same probability, but subway riders' distribution is all skewed.
A way to make the hands fair that comes to me right away is to take some unambiguous information about riders (coat color, presence of a hat, etc..) and calculate a hash that you can read as/transform to a hand. This should transform the distribution to uniform, at least to a degree suitable for an occasional play.
Though, this will void the strategical part of the game.
> Each type of passenger corresponds to a specific poker card value:
Child: Counts as a 10
Teenager: Counts as a Jack
Woman: Counts as a Queen
Man: Counts as a King
Elderly Person: Counts as an Ace
How do you get the players to agree on whether some person is elderly or not? Some people look 10 years younger than their age, while others look 10 years older. Short of asking people for their age, it seems to remain guesswork...
It's not like it's an official competition, and it's (probably) not for money, so I imagine you can just wing it and it will be fine. If there's a disagreement you just talk it out, which is also a good way to pass time on a subway.
People that only have a few stations to go tend to sit closer to doors.
But also, now that I think about it, this may only be caused by french metro layouts, I'm from France too and this fact seems true to me.
If your train is only a long corridor with seats on the edges, the "difficulty" of getting to/from a door is almost the same everywhere.
But in the french metro you have foldable seats right next to the doors, and groups of 4 seats between doors, and when the metro is busy, it's harder to get out of these 4 seats groupings.
Notice the image which says “A pair of aces is a good start”, because two elderly people are sitting there. Think of it like each row being a pre-populated hand (which may be missing some cards) based on the people already sitting there. You pick it and then the “cards” change themselves between stations.
In other words, you pick immediately once the game starts. Look around to see which row you think has the best chance to develop into something good by the time you reach the designated station.
You choose any time to start (mutually agreed upon)
You can choose any row you want. The chance (skill?) comes into play in that people can get up from those seats and new people can come in. That's why you have to choose an end station. It probably wouldn't be very fun for just one stop.
This article has a strong ChatGPT smell. Things like "in the world of", "let's dive into", the bullet points, "conclusion" section, etc. Anyone else have the same feeling?
Is there a list of phrases and words to avoid, to not be accused of using AI? It's getting kind of ridiculous what people identify an "AI smell". I understand if the word "delve" shows up five times in as many paragraphs, I guess, but just having a "conclusion" section is a smell now? Using the word "innovative" is a smell?
I feel awfully sorry for kids in school these days. Teachers must think everything they write is AI, considering they're still learning to write effectively and probably like to use bullet points, popular phrases like "dive into", and structured layouts that include introduction and conclusion sections.
The sad thing is ChatGPT didn't invent that style. That was just the way clear, concise writing by skilled writers was at the time they trained the model. So now if you are actually a skilled writer who tries to convey ideas in a clear, concise way, you will appear robotic :(
Yep. Read the first few paragraphs and immediately noticed the stink. Using it as an assistant is fine, but you really shouldn't leave what it outputs untouched, especially when it's this obvious!
I wrote the article in a much simpler and "french to english" way, and asked the LLM to format it in a better english style. Looking at these comments I don't think I'll do it again. But it's also the only article that made so many reads and comments. What should I conclude ?
I got that feeling because of adjectives like “innovative”. Thought that it might be impolite to imply that in the comments, and was relieved that someone already did.
FFS. I read it and learned something. Stop jousting windmills just because they seem like propellers on warplanes that are coming for you. Sometimes they are just windmills.
Adaptations here may account for: no "rows of 5" or even 4 seats (a photo anticipates this variant
But moreover, folks here buffer a lot of personal space, and seats fill in checkerboard patterns, bags and parcels on unoccupied seats, and when the checkerboard is full, most folks would rather stand than request/insist/apologize for sitting down
If you eschew the standard 4 suit deck and go for a differently scaled one I think it's pretty simple - just do it based on clothing choices or items carried with more value given to a rarer case.
Things like beanies, grocery bags, formal shoes could all be used to make suits and you have a bit more choices to play with on how you count the person. Do I count them as a "formal shoes" or a "grocery bag"? What do I think I'm more likely to see board later?
Maybe if the passenger is literally wearing a suit, that's a suit. Or any shirt color besides white. And you can't get a flush of non-suited passengers.
Traditionally, in poker variants with wild cards that enable 5 of a kind hands, it does IIRC beat a royal flush. )"Royal straight" isn't a thing; AKQJT straights are sometimes called "broadway", but they're never distinguished as a separate hand type. Whereas royal flushes do get distinguished from straight flushes, but not for any good reason.)
But all of this is moot because TFA doesn't define "suits" for the "cards" anyway. And of course the relative probabilities do change when you only have 5 ranks. (And we're also effectively "drawing" without replacement; there are an effectively unlimited number of each rank available.)
This is great. I've had some (probably naive) imaginings about extremely short term multi-player interactions in public spaces/public transport like this but always got stuck at the "how will they know it's there" part
A more legit question would be "in a deck of cards there are 4 of each". Now, I don't play poker, but assuming that is 1 deck, it's 4 aces. If it's 2 decks it's 8 aces.
What happens if you get on 'that time of the day' and/or 'that specific station' and there are a bunch of old folks and you end up with "all cards are aces?". Someone is cheating!!! :)
Humans slaved away to give me the perfect entertainment device at my finger tips and you're trying to drag me away with what looks to be the most boring game I've ever seen?
And to think Poker is the right move after we all battle our Balatro addiction?
ZoomZoomZoom|1 year ago
It would be interesting to read HN's ideas on how you can simulate the shared information part of the game in such a scenario.
antasvara|1 year ago
This next suggestion would stretch the "poker" definition somewhat, but I think it retains the same characteristics (imperfect information, shared "cards").
You start from a shared list of attributes (coat color, presence of a hat, etc.) and designate a row of seats. Each person gets one attribute secretly. You wager after each stop following poker conventions.
Only downside to this is that unlike poker, your hand can get worse after a stop.
kuboble|1 year ago
There is no game of Poker. It is a wide variety of games like 5-card draw, Omaha, Texas, studs, Chinese open face poker. Also a slot machine where you draw 5 cards or pretty much any game that uses classical poker hand rankings is called poker. There is also a planning poker.
I think the name is fine
hot_gril|1 year ago
It's limited info, random, there are weak or strong starting positions, and you can bluff. Tournament style might be interesting because of the Prisoners' Dilemma. But I gotta say, it's a lot nerdier than this subway game.
* Both think of two numbers 0-50 and only say one aloud. Add the other person's number to your secret one and mod by 50. Then buyer adds 50.
** Seller penalized N, buyer penalized N - 50 iirc.
dbl000|1 year ago
It's an imperfect solution but I still like the premise of this game, it just needs to be field tested a bit.
HelloNurse|1 year ago
hsbauauvhabzb|1 year ago
movedx|1 year ago
> The most obvious issues with...
... your comment is that you're trying to analyse everything instead of just having fun. Not everything is a math' problem. It's OK to have fun things that don't make sense. I don't think the author is trying to create a perfect gaming experience. I think the author is just trying to have fun.
mihaaly|1 year ago
[deleted]
thret|1 year ago
You can fix this by allowing each stop to be a round of betting.
ZoomZoomZoom|1 year ago
A way to make the hands fair that comes to me right away is to take some unambiguous information about riders (coat color, presence of a hat, etc..) and calculate a hash that you can read as/transform to a hand. This should transform the distribution to uniform, at least to a degree suitable for an occasional play.
Though, this will void the strategical part of the game.
tromp|1 year ago
How do you get the players to agree on whether some person is elderly or not? Some people look 10 years younger than their age, while others look 10 years older. Short of asking people for their age, it seems to remain guesswork...
ziddoap|1 year ago
bombcar|1 year ago
remram|1 year ago
I don't think that's true. People get off when they get to their destination whether or not it is easy to reach the door, and sit in available spaces.
LelouBil|1 year ago
But also, now that I think about it, this may only be caused by french metro layouts, I'm from France too and this fact seems true to me.
If your train is only a long corridor with seats on the edges, the "difficulty" of getting to/from a door is almost the same everywhere.
But in the french metro you have foldable seats right next to the doors, and groups of 4 seats between doors, and when the metro is busy, it's harder to get out of these 4 seats groupings.
jbs789|1 year ago
latexr|1 year ago
In other words, you pick immediately once the game starts. Look around to see which row you think has the best chance to develop into something good by the time you reach the designated station.
motoxpro|1 year ago
You choose any time to start (mutually agreed upon)
You can choose any row you want. The chance (skill?) comes into play in that people can get up from those seats and new people can come in. That's why you have to choose an end station. It probably wouldn't be very fun for just one stop.
aqueueaqueue|1 year ago
Aransentin|1 year ago
ziddoap|1 year ago
I feel awfully sorry for kids in school these days. Teachers must think everything they write is AI, considering they're still learning to write effectively and probably like to use bullet points, popular phrases like "dive into", and structured layouts that include introduction and conclusion sections.
cauliflower2718|1 year ago
Given that, it's not surprising that they used an AI to help with translation.
savanaly|1 year ago
Philpax|1 year ago
oktcho|1 year ago
untech|1 year ago
The premise of the article is still interesting.
Feathercrown|1 year ago
pmarreck|1 year ago
unknown|1 year ago
[deleted]
lozf|1 year ago
("Tube" has long been a colloquial term for London's Subway system).
- https://www.simonlevene.com/portfolio/tube-poker
- https://www.imdb.com/title/tt0818537/
Edit : in fact the points are exactly as describes at around 03:45 https://youtu.be/UttaYUv5zYg?t=221
AStonesThrow|1 year ago
But moreover, folks here buffer a lot of personal space, and seats fill in checkerboard patterns, bags and parcels on unoccupied seats, and when the checkerboard is full, most folks would rather stand than request/insist/apologize for sitting down
golergka|1 year ago
dbl000|1 year ago
Things like beanies, grocery bags, formal shoes could all be used to make suits and you have a bit more choices to play with on how you count the person. Do I count them as a "formal shoes" or a "grocery bag"? What do I think I'm more likely to see board later?
hot_gril|1 year ago
jameslars|1 year ago
zahlman|1 year ago
But all of this is moot because TFA doesn't define "suits" for the "cards" anyway. And of course the relative probabilities do change when you only have 5 ranks. (And we're also effectively "drawing" without replacement; there are an effectively unlimited number of each rank available.)
risson|1 year ago
yapyap|1 year ago
oktcho|1 year ago
fitsumbelay|1 year ago
tomcam|1 year ago
unknown|1 year ago
[deleted]
smcin|1 year ago
acqbu|1 year ago
mplewis|1 year ago
croes|1 year ago
shlomo_z|1 year ago
I don't imagine this game can cause any direct harm, but assuming someone's gender is not something people have a habit of doing.
fumblebee|1 year ago
Which, frankly, I quite prefer since there's less fuzziness about classification of age groups.
failrate|1 year ago
vekatimest|1 year ago
dbrumbaugh|1 year ago
That's the bit that did it for me.
kulesh|1 year ago
lupire|1 year ago
Playing games with the faces
They've all come to look for America
Refusing23|1 year ago
when is a women a women? and when does she become 'elderly' ?
you also cannot see if a teenager is 19 or 20.
uncomplexity_|1 year ago
HenryBemis|1 year ago
What happens if you get on 'that time of the day' and/or 'that specific station' and there are a bunch of old folks and you end up with "all cards are aces?". Someone is cheating!!! :)
tjpnz|1 year ago
bibelo|1 year ago
bibelo|1 year ago
shlomo_z|1 year ago
But its a cute idea
BriggyDwiggs42|1 year ago
deepAIhunter|1 year ago
dewey|1 year ago
didgetmaster|1 year ago
[deleted]
BriggyDwiggs42|1 year ago
unknown|1 year ago
[deleted]
DecentShoes|1 year ago
According to what everyone here believes, you'd have to walk up to every person and ask their "gender identity".
Funny how suddenly everyone snaps out of it and knows what a woman is when they don't have an opportunity to attack women's rights.
dankwizard|1 year ago
And to think Poker is the right move after we all battle our Balatro addiction?