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mwidell | 1 year ago
I wonder how this document was used? Did they write all of it before implementing the game? Or was it written in parallel to making the game, as a reference?
mwidell | 1 year ago
I wonder how this document was used? Did they write all of it before implementing the game? Or was it written in parallel to making the game, as a reference?
bmogilefsky|1 year ago
mikhailbolton|1 year ago
They started with cornering Tim and getting him to describe each area/room, including the soundscape, and then they would temp in music and sound effects and then went and got a lot of SF street musicians to record a lot of the music.
I remember them showing a build of the game that had Tim describing each scene instead of the final audio.
It was amazing to see behind the curtain.
simonswords82|1 year ago
You guys must have impacted thousands upon thousands of lives with your hard work and creativity.
wanderingmoose|1 year ago
I have a near identical form letter job offer from lucas digital as Tim Shafer posted re his application: https://www.doublefine.com/news/twenty-years-only-a-few-tear...
But we would visit for the company store, and I would be nosy and go talk to people. This was during production of grim fandango and there was a tangible ramp up of stress in that building as the release approached. I remember one of the testers sitting there staring at the manny character on his screen and bemoaning, "I used to love playing games".
The end result was truly a standout though.
mwidell|1 year ago
mzs|1 year ago
iisan7|1 year ago