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pkkm | 1 year ago
EDIT: This would combine very well with my suggestion from the previous comment: make the cards glow in the card selection stage, make the selectable objectives glow in the objective selection stage, and make the die glow when it should be rolled. That would let you get rid of two microfrustrations at once: the hints that cover the UI and the die that can be clicked but doesn't roll. If you also replaced the modal tutorial popup at the start with a top or side button, that would drop the UI microfrustrations to zero.
Also, I've just noticed that the cards are a bit blurry when zoomed in on hover.
I hope the feedback was helpful!
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