(no title)
dilDDoS | 1 year ago
My assumption is that a lot of the people that look at small chunks of code and judge someone’s programming ability are people who have only worked in corporate environments and have never had to build a large project on their own, and don’t have any understanding of the effort it takes to make a game like Balatro by yourself. Maybe that’s an unfair judgment. But so is calling LocalThunk a “shitty programmer” over some questionable if-else logic.
slongfield|1 year ago
IsTom|1 year ago
AnIrishDuck|1 year ago
Working on a game solo requires juggling several wildly different disciplines at the same time. Sometimes you're in "game designer" mode, you need to fix a bug or add a feature, and you bonk in the caveman thing that obviously works.
Solo gamedev is basically the "startups should accumulate technical debt" meme on steroids. As long as you can understand the code, nobody cares about how it looks. Only how the game plays.