The '+1 choice permanently' is maybe '+1 choice until run end', I knew it sounded too good to be true hehe
It would be nice to see which level I am on between levels since that influences choice.
11,531, but more than 10k score from a single level in a few seconds, but it was seriously overloaded! Might be worth to merge 50 coins into fat coins when that happens?
The +1 level shows level count only sometimes.
mouse/paddle gets stuck sometimes, not sure on this one, maybe out-of-play could pause? until back within the play zone.
I got a catch rate 119% I think I had a level with caught more coins than 'out of n'
sturdy? bricks was a fun pick with 3 balls, oopsi!
Thanks for the feeback, very welcom of course. I have to ctrl+f for "hours ago" to find recent messages in the conv, HN is taking some time to tame. For the coins merge, it's already the case, coins sometimes contain more "points" than they seem, once you have at around 300 coins on screen. I suspect the pause/lag could be js garbage collection, there's still a lot to do concerning reuse of particles and coins to avoid sipping on the ram every frame.
whitehexagon|1 year ago
The '+1 choice permanently' is maybe '+1 choice until run end', I knew it sounded too good to be true hehe It would be nice to see which level I am on between levels since that influences choice. 11,531, but more than 10k score from a single level in a few seconds, but it was seriously overloaded! Might be worth to merge 50 coins into fat coins when that happens? The +1 level shows level count only sometimes. mouse/paddle gets stuck sometimes, not sure on this one, maybe out-of-play could pause? until back within the play zone. I got a catch rate 119% I think I had a level with caught more coins than 'out of n' sturdy? bricks was a fun pick with 3 balls, oopsi!
In summary, still hooked.
lecarore|1 year ago