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mco | 1 year ago
The other very real aspect here is "training data" has to come from somewhere, and the copyright implications of this are beyond solved.
In the past I worked on real algorithmic music composition: algorithmic sequencer, paired with hardware- or soft- synthesizers. I could give it feedback and it'd evolve the composition, all without training data. It was computationally cheap, didn't infringe anyone's copyright, and a human still had very real creative influence (which instruments, scale, tempo, etc.). Message me if anyone's still interested in "dumb" AI like that. :-)
Computer-assisted music is nothing new, but taking away the creativity completely is turning music into noise -- noise that sounds like music.
tgv|1 year ago
The reason is greed. They jump on the bandwagon to get rich, not to bring art. They don't care about long term effects on creativity. If it means that it kills motivation to create new music, or even learn how to play an instrument, that's fine by these people. As long as they get their money.
zaptrem|1 year ago
karpierz|1 year ago
Not sure how to reach out, but I'm definitely interested in reading about procedural methods in music synthesis. Any links describing your approach?
mco|1 year ago
bambinella|1 year ago
Actually, noise that sounds like music is some of the best music there is: electroacoustic music.
A lot better than most music on the radio. ;-)
0xEF|1 year ago
I don't see any contact info in your profile, but I have an email in mine. I am interested in hearing more about your process and if you have music for sale anywhere, I like to support electronic artists doing interesting stuff.
dudefeliciano|1 year ago
unraveller|1 year ago
tbossanova|1 year ago
6stringmerc|1 year ago
It’s less than worthless.