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jfaulken | 1 year ago

I did something similar in Unity a few years ago but the agents were all 6502s with memory-mapped peripherals that were software defined. It was neat but I could never really find an application for it. Never considered making an RTS.

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5-|1 year ago

an rts-lite has been likely the most commercially successful implementation of this concept (later open-sourced): https://colobot.info/