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i_s | 11 months ago

Couldn't you just use static classes? I don't see how that would be a factor at all, seems like a very superficial reason that would be easy to work around.

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9rx|11 months ago

Remember, code is written for humans. It is not so much a technical limitation as it is a social limitation. Working in a codebase that does not adhere to the idioms of a language will quickly become a pain point.

The Go code is not that far off how one would write it even if it were being written from scratch. A C# project littered with static classes is not at all how one would write it from scratch.

neonsunset|11 months ago

Static methods and classes are commonplace and a normal practice in C#, particularly as extension methods (which, quite often, you guessed it, act on data). There isn't that much difference between a type defining simple instance methods and defining extension methods for that type separately if we look at codebases which need to have specific logic grouped in a single multi-KLOC file like, apparently, TS compiler does. There are other issues you could argue about but I think it's more about perception here and structuring the code would've been the smallest issue when porting.

The ship has sailed so not much can be done at this point.