I was really hyped for Shenmue when it came out on the Dreamcast, but I wasn't crazy about it once I finally played it. It was a glorified point and click adventure game, and it ultimately had no ending or purpose. It was an interesting and ambitious idea for a game though, they threw the kitchen sink in there.
My favorite part of the game was playing space harrier in the arcade.
I really hate this analogy. Yes it's also published by Sega but the director, development team, and gameplay elements are quite different. Shenmue to me was mainly about NPC interaction and open-world exploration whereas Yakuza is just a straight brawler re-intepreting classic Yakuza tropes.
The move from Shenmue I to Shenmue II almost makes me think that was the direction Yu Suzuki was heading but never really ended up there. Have not played Shenmue III yet so I could be wrong.
ascagnel_|11 months ago
isthisfoss|11 months ago
The move from Shenmue I to Shenmue II almost makes me think that was the direction Yu Suzuki was heading but never really ended up there. Have not played Shenmue III yet so I could be wrong.