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jimsmart | 11 months ago
C64 fast loaders generally didn't use any compression whatsoever.
They would cut the load time in half by simply only writing/reading the file once (whereas normally the load process actually read the data twice) - and then get extra a whole heap of extra speed on top of that (turbo speed!), by implementing the load in custom code, basically working at a faster baud rate than the standard C64 kernel code did.
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