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copypasterepeat | 11 months ago

Agreed. I feel like the right test would be: "OK, you can use AI to easily generate these pac-man prototypes in an hour or two. But once you get past the 'wow I was able to get all this with so little work', you still have a basically unplayable prototype. Nobody would seriously want to play these or pay for them. How about you make a full-blown pac-man clone with all the nuances of the original? How long does that take? Do you even start converging to the solution at some point or do you keep playing whack-a-mole with bugs and issues?"

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