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japhib | 11 months ago
But over time I’ve realized that the Unity editor is actually a really important piece of the development tools for games. Games are an extremely visual medium. So it’s really important to have something that is at least mostly WYSIWYG.
(My game project: https://pollywog.games/barnards-star.html )
MrLeap|11 months ago
You can write a client in C# that renders the 3d bits in about 45 different ways. In the browser you could use Three.js. For some projects, I think an engine is optional.