I’d imagine mostly due to a lack of incentive on microsoft’s part. Like minecraft is literally the biggest video game to ever exist with, making 2 entirely separate code bases work while keeping all the features the same and preserving compatibility with over a decades worth of mods just so the mostly separate java and bedrock communities can play with each other is just not worth the risk. So many people play minecraft in so many different ways means that making even minor changes in gameplay can be huge sources of controversy, let alone major infrastructure changes.
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