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NhanH | 11 months ago
It is probably more likely that adding the other physical limitation of the human body causes one strategy to be vastly more effective, and the game becomes less intricate. The reason is fairly simple: a game does not become “intricate” or “interesting” by accident. We iterated through a lot variations before we settled down on this version of chess that has the suitable intricacy for us. Adding a new factor probably needs a couple more decades/ centuries of refinement before we get to a version that has similar property to the current one.
The similar situation in Starcraft: for machines that plays the game, certain units just become the only way to play (mostly long range high damage units). Human can’t choose 100 targets at once, machines can. If you balance the game for machines, then those units would be useless for human players
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