Not at all. Most objects die young and thus are never moved. Also, the time before it is moved is very long compared to CPU operations so it is only statistically relevant (very good throughput, rare, longer tail on latency graphs).
Also, write-only barriers don't have that big of an overhead.
It doesn't matter if objects die young — the other objects on the heap are still moved around periodically, which reduces performance. When you're using a moving GC, you also have additional read barriers that non-moving GCs don't require.
gf000|11 months ago
Also, write-only barriers don't have that big of an overhead.
pebal|11 months ago
unknown|11 months ago
[deleted]
pgwhalen|11 months ago