The thing with unity is that it's almost so easy to grasp that when you sit down with it, it's almost not necessary. You can spend time thinking about actual implementation details while Unity does all the "boring" stuff. That said - when I started searching for specific problems I had the community had all the answers and then some. Another awesome thing is that you can do really complex stuff, like intricate shaders, if you want. Completing a full featured 3D-game have never felt so close to me.
defdac|13 years ago