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purple-leafy | 10 months ago
Did you approach Atlantic, or did they approach you?
I’ve had a word game in-mind for years, and several attempts to implement it. It’s a tricky one but I’ll crack it one day :)
My plan is to be acquired by a news company.
So, how did you go about this? I have some ideas myself
no_wizard|10 months ago
I feel like this is going about it the wrong way. This puzzle game licensed by The Atlantic for example, was made because they wanted to provide a fun game experience for their patrons.
With games, the best games come from an organic experience. Its almost worse to have a preset plan.
Not to mention, making a game is work - you have to have approachability, rules think through alot of scenarios even for "simple" games to make sure things make sense etc - and if you haven't even done it before I highly suggest you actually try and make a game first
purple-leafy|10 months ago
But I had all the game logic and flow mapped out long before I thought about platform.
Yes games are tough to make, I’ve made a few so far and it’s always a struggle