(no title)
zenkey
|
10 months ago
After spending time with Cursor/Junie/Copilot etc., game engines are starting to feel slow and behind the curve. I’d love to see faster adoption and deeper LLM integration (as native features, not just some random third-party plugins). Whoever builds the first “Cursor for games” is going to disrupt the market.
cheschire|10 months ago
blensor|10 months ago
So when you have an AI agent modifying your project you can actually understand what it did, vs. the unity yaml based format that is mostly unreadable.
KronisLV|10 months ago
Wonder if their Junie tool will support C# soon, the current features for other languages are already cool: https://www.jetbrains.com/junie/
(I got access to it cause I have the all products pack, pretty good so far)
LarsDu88|10 months ago
Game developers don't bring nearly as much revenue as ad serving, which is a sad commentary on the reality of software development and the state of of the games industry.
floydnoel|10 months ago
https://news.ycombinator.com/item?id=38868185
croes|10 months ago
It’s not the brush that makes the artist.