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executesorder66 | 10 months ago
Why is that a good thing?
>You can freely monetize games built with the engine,
You'd also be able to do the same if it had a GPL license
>and they make some assurances that there won't be a bait-and-switch.
If it was licensed under a GPL license you wouldn't need to rely on "some assurances"
Ethee|10 months ago
Arelius|10 months ago
Honestly, not great, but that's the world we live in.
badsectoracula|10 months ago
all2|10 months ago
Game dev at the top tiers is an arms race. Being able to do proprietary things is attractive to big players.
>> and they make some assurances that there won't be a bait-and-switch.
> If it was licensed under a GPL license you wouldn't need to rely on "some assurances"
Multiple projects have gone closed-source from open source. Assurances are a nice thing to have (but certainly no guarantee).
executesorder66|10 months ago
Yeah, so I don't see how helping out the big players and not everyone else is a good thing.
>Multiple projects have gone closed-source from open source. Assurances are a nice thing to have (but certainly no guarantee).
Yeah but the open source ones ARE guaranteed. Even if they later become closed source, the code up till that point will remain open source forever. So it is guaranteed whereas "some assurances" mean nothing.
nurettin|10 months ago
> Why is that a good thing?
Instead of writing an internal project from scratch, you modify an existing project and tightly couple it with your internal process. What's wrong with that?
sirtaj|10 months ago