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Signal Carnival

141 points| adunk | 10 months ago |quiss.org

19 comments

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Flow|10 months ago

This was damn cool. Watching and listening to it I wonder what is the hardest. Producing video with a sound chip or producing audio with a video chip. Fun stuff.

brazzy|10 months ago

After reading the article it's clear that the former is much more difficult, because video needs much higher bandwidths than the sound chips are designed to produce, and the hardware even contains extra hurdles like a bandpass that filters out higher frequencies even if you manage to hack the chip into producing them.

That's why the video basically happens in only one dimension instead of two.

olelele|10 months ago

I thought this would be a post about the messaging service and current politics in the US.

Much nicer! Very cool demo!

franky47|10 months ago

I'd love to see (and hear) what happens if you send the same signal through both video and audio.

Probably not as nice as this demo, but I'm sure there must be some signal combinations that yield interesting results.

ahartmetz|10 months ago

That has been done, not on the C64 and raster CRT though. Search term "oscilloscope music".

barbazoo|10 months ago

What a beautiful thing to do

layer8|10 months ago

I’d like to see & hear the correctly plugged version of the video.

gforce_de|10 months ago

My first reaction too, but...

jwr|10 months ago

I love the hack value, this is the kind of content I am here for!

WorldPeas|10 months ago

has anybody tried this with a modern computer, can that get more horsepower out of audio-video?

thenthenthen|10 months ago

You can plug in any analog audio source into analog video (crt, video mixer). You can even mix audio + video using two resistors and have the music distort the video source. Another fun one is ‘no input mixing’ using a audio mixer (plug in output to input to get interesting feedback). Wonder if that would work with video mixers mmm

junon|10 months ago

The problem you'll almost immediately run into is that modern computers typically use digital video streams rather than analog streams. You'd need to use VGA for the audio part (and that's making a lot of assumptions about the ability to send arbitrary stuff on it, I'm not exactly sure these days), and I'm not sure what readily available component could even be used for the video part.