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psb217 | 10 months ago
Some straightforward scenarios are in, eg, robotics where one can design sequences of increasingly difficult instances of a task like moving objects from one storage bin to another. The basic idea is that the agent would have no reward or learning signal if it jumped straight into the full version of the task, so you let it develop competence on simpler variants and gradually increase difficulty until the agent can get useful learning signal on the full task.
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