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meshula | 9 months ago
Hopefully the patent served more in creating a safe space for musical proceduralism in games rather than being chilling. As mentioned in this thread there has been brilliant proceduralism in so many games since Monkey 2.
I figured it was high time to highlight the innovations in iMuse because I realized in discussions that the core principles weren't well known, and difficult to extract from public sources like the patent unless you are really fluent with that language.
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