let-else is awesome. definitely my favorite rust syntax. The compiler checks that the else branch will “diverge” (return, panic, break, or continue), so it’s impossible to mess it up.
the article says “It’s part of the standard library,” which gets the point across that it doesn’t require any external dependencies but it may be slightly misleading to those who interpret it literally - let-else a language feature, not part of the standard library, the relevant difference being that it still works in contexts that don’t have access to the standard library.
I tend to use Option::ok_or more often because it works well in long call chains. let-else is a statement, so you can’t easily insert it in the middle of my_value().do_stuff().my_field.etc(). However, Option::ok_or has the annoying issue of being slightly less efficient than let-else if you do a function call in the “or” (e.g. if you call format! to format the error message). I believe there’s a clippy lint for this, although I could be mixing it up with the lint for Option::expect (which iirc tells you to do unwrap_or_else in some cases)
I appreciate the author for writing a post explaining the “basics” of rust. I’ll include it in any training materials I give to new rust developers where I work. Too often, there’s a gap in introductory material because the vast majority of users of a programming language are not at an introductory level. e.g. in haskell, there might literally be more explanations of GADTs on the internet than there are of typeclasses
> I believe there’s a clippy lint for this, although I could be mixing it up with the lint for Option::expect (which iirc tells you to do unwrap_or_else in some cases)
I only just learned of that let-else syntax here. I haven't kept a close eye on all the changes to the language over the years, but this is exactly what I've wanted if-let to allow.
Talking about unwrapping: I’ve been using a rather aggressive list of clippy lints to prevent myself from getting panics, which are particularly deadly in real-time applications (like video games). unwrap/expect_used already got me 90% of the way out, but looking at the number of as conversions in my codebase, I think I have around 300+ numerical conversions (which can and do fail!)
This is nice, but fairly miserable to deal with in in-module unit tests, IMO.
We get around it by using conditional compilation and putting the lints in our entrypoints (`main.rs` or `lib.rs`), which is done automatically for any new entrypoint in the codebase via a Make target and some awk magic.
As an example, the following forbids print and dbg statements in release builds (all output should go through logging), allows it with a warning in debug builds, and allows it unconditionally in tests:
All but one of these come from the restriction[1][2] lint group.
I try to remember to look at new restriction lints with every Rust release. For example, here's what new with 1.86.0[3]; the `return_and_then` lint looks pretty nice.
n.b. no one should enable all restrictions lints— some are mutually exclusive, some are appropriate for specialised circumstances like `#[no_std]`. But I find them helpful to keep a project away from the wild parts of Rust.
yoink (although I will probably allow expect - having to provide a specific message means I'm only going to use it in cases where there's some reasonable justification)
> I find the name ok_or unintuitive and needed to look it up many times. That’s because Ok is commonly associated with the Result type, not Option.
Hmm, I kind of disagree. The method literally returns “OK or an error”. It converts an Option into a Result and the name reflects that.
There is something of an inconsistency though, although IMHO it’s worth it. The `Result::ok()` method returns a Some if it’s Ok, and None otherwise, which is concise and intuitive but indeed different from `Option::ok_or`.
Also, sometimes just unwrap it. There is some software where it's perfectly fine to panic. If there is no sane default value and there is nothing you can do to recover from the error, just unwrap.
Also, sometimes you just write software where you know the invariant is enforced so a type is never None, you can unwrap there too.
I find it interesting how a lot of people find Rust annoying because idiomatic Rust is a very strict language. You still get a ton of the benefits of Rust when writing non-idiomatic Rust. Just use the Rc<RefCell<>> and Arc<Mutex> and feel free to unwrap everything, nobody will punish you.
Anyhow warrants more than an honorable mention, IMO. anyhow::Context is great, and basically always an improvement over unwrap() - whatever complaints you might have about anyhow::Error, it's infinitely easier to handle than a panic.
Author here; thanks! I had the same impression, which is why I started writing these short-form articles about idiomatic Rust. The blog post overview is here: https://corrode.dev/blog/
As for the article, I'm also a bit confused because I'm really not sure whether people write that sort of code at the beginning "very commonly" - match and `ok_or` to handle None by turning them into proper Errors is one of the first things you learn in Rust.
As others have said, you can `and_then` chain `Options`, but often it’s better to convert each `Option` into a `Result`s before chaining, to get more fine-grained error messages as shown in the fine article. But usually it’s cleaner and more convenient (and friendlier to people used to exceptions) to use the `?` operator which is basically Rust’s `do` notation except that currently you can only early-return from the entire function with it, not escape a specific block. Which in turn requires the types to match, though Rust does at least insert an `.into()` conversion for the error value.
for cases where we believe that the Result truly should never fail (for example a transaction block that passes through the inner Result value and there is no Result value in the block) and if it does then we've drastically misunderstood things.
Then, there's an enum (at the bottom of the file) of different reasons that we believe that this should never fail, like:
// e.g. we're in a service that writes to disk... and we can't write to disk
some_operation.invariant(Reason::ExternalIssue)
// we're not broken, the system wasn't set up correctly, e.g. a missing env var
some_operation.invariant(Reason::DevOps)
// this lock was poisoned... there's nothing useful that we can do _here_
some_operation.invariant(Reason::Lock)
// something in this function already checked this
some_operation.invariant(Reason::ControlFlow)
// u64 overflow of something that we increment once a second... which millennium are we in?
some_operation.invariant(Reason::SuperRare)
... etc. (there are more Reason values in the gist)
This is all made available on both Result and Option.
ChadNauseam|9 months ago
the article says “It’s part of the standard library,” which gets the point across that it doesn’t require any external dependencies but it may be slightly misleading to those who interpret it literally - let-else a language feature, not part of the standard library, the relevant difference being that it still works in contexts that don’t have access to the standard library.
I tend to use Option::ok_or more often because it works well in long call chains. let-else is a statement, so you can’t easily insert it in the middle of my_value().do_stuff().my_field.etc(). However, Option::ok_or has the annoying issue of being slightly less efficient than let-else if you do a function call in the “or” (e.g. if you call format! to format the error message). I believe there’s a clippy lint for this, although I could be mixing it up with the lint for Option::expect (which iirc tells you to do unwrap_or_else in some cases)
I appreciate the author for writing a post explaining the “basics” of rust. I’ll include it in any training materials I give to new rust developers where I work. Too often, there’s a gap in introductory material because the vast majority of users of a programming language are not at an introductory level. e.g. in haskell, there might literally be more explanations of GADTs on the internet than there are of typeclasses
progbits|9 months ago
It's one lint rule which covers bunch of these _or_else functions: https://rust-lang.github.io/rust-clippy/master/#or_fun_call
spott|9 months ago
Not for Python! There is way more “intro” to Python stuff out there than anything else…
ziml77|9 months ago
frizlab|9 months ago
evrimoztamur|9 months ago
mplanchard|9 months ago
We get around it by using conditional compilation and putting the lints in our entrypoints (`main.rs` or `lib.rs`), which is done automatically for any new entrypoint in the codebase via a Make target and some awk magic.
As an example, the following forbids print and dbg statements in release builds (all output should go through logging), allows it with a warning in debug builds, and allows it unconditionally in tests:
AFAIK there isn't currently a way to configure per-profile lints in the top-level Cargo configs. I wish there were.quadhome|9 months ago
I try to remember to look at new restriction lints with every Rust release. For example, here's what new with 1.86.0[3]; the `return_and_then` lint looks pretty nice.
n.b. no one should enable all restrictions lints— some are mutually exclusive, some are appropriate for specialised circumstances like `#[no_std]`. But I find them helpful to keep a project away from the wild parts of Rust.
P.S. `unhandled_errors` doesn't exist[4].
[1]: https://rust-lang.github.io/rust-clippy/stable/?groups=restr... [2]: https://doc.rust-lang.org/stable/clippy/lints.html#restricti... [3]: https://rust-lang.github.io/rust-clippy/stable/?groups=restr... [4]: https://rust-lang.github.io/rust-clippy/stable/index.html#/u...
an_ko|9 months ago
p1necone|9 months ago
Sharlin|9 months ago
Hmm, I kind of disagree. The method literally returns “OK or an error”. It converts an Option into a Result and the name reflects that.
There is something of an inconsistency though, although IMHO it’s worth it. The `Result::ok()` method returns a Some if it’s Ok, and None otherwise, which is concise and intuitive but indeed different from `Option::ok_or`.
vmg12|9 months ago
Also, sometimes you just write software where you know the invariant is enforced so a type is never None, you can unwrap there too.
I find it interesting how a lot of people find Rust annoying because idiomatic Rust is a very strict language. You still get a ton of the benefits of Rust when writing non-idiomatic Rust. Just use the Rc<RefCell<>> and Arc<Mutex> and feel free to unwrap everything, nobody will punish you.
p1necone|9 months ago
("This should never happen because: ..., if you see this message there's a bug.")
unknown|9 months ago
[deleted]
0cf8612b2e1e|9 months ago
cibyr|9 months ago
Ar-Curunir|9 months ago
In general I think there is a lack of intermediate Rust material that teaches you common design patterns, idiomatic Rust, and so on.
Even I (someone who's written hundreds of thousands of fairly complex Rust code) learnt about the let-else style solution from this article =).
mre|9 months ago
Zambyte|9 months ago
robertlagrant|9 months ago
fjasdfas|9 months ago
sophacles|9 months ago
The error in question:
> the `?` operator can only be used on `Result`s, not `Option`s, in a function that returns `Result`
It literally tells you why it doesn't work, wtf do you want?
eviks|9 months ago
mre|9 months ago
mcflubbins|9 months ago
ChadNauseam|9 months ago
tengbretson|9 months ago
theon144|9 months ago
As for the article, I'm also a bit confused because I'm really not sure whether people write that sort of code at the beginning "very commonly" - match and `ok_or` to handle None by turning them into proper Errors is one of the first things you learn in Rust.
Sharlin|9 months ago
trealira|9 months ago
the__alchemist|9 months ago
rav|9 months ago
acjohnson55|9 months ago
tekacs|9 months ago
https://gist.github.com/tekacs/60b10000d314f9923d6b6a5af8c35...
where... in my code, I have:
for cases where we believe that the Result truly should never fail (for example a transaction block that passes through the inner Result value and there is no Result value in the block) and if it does then we've drastically misunderstood things.Then, there's an enum (at the bottom of the file) of different reasons that we believe that this should never fail, like:
... etc. (there are more Reason values in the gist)This is all made available on both Result and Option.
rienbdj|9 months ago
keybored|9 months ago