top | item 44002916

How to build a game without spending euros and hours

4 points| masylum | 9 months ago |fika.bar

1 comment

order

masylum|9 months ago

What do cellular automata, chaos theory, and Mahjong have in common? In this post, I break down how I built Whatajong: a game created in under 200 hours with zero budget—by tapping into the power of emergence. If you're curious how simple rules can create deep, addictive gameplay, read on.