Show HN: Text to 3D simulation on a map (does history pretty well)
72 points| lukehollis | 9 months ago |mused.com
As historian Benjamin Breen mentions, the leading language models are good historians, so the application will simulate historical events pretty well also.
I include a Multi-Agent RL Urban Mobility model in progress displayed on the map as small white cubes representing traffic and pedestrians. Around SF, it uses real census data and other sources for semantically meaningful day plans, etc. It will populate where you move the map, albeit a little slowly. This is based on previous work on my GitHub--I hope to connect it to Unreal's city samples project soon.
The simulations are pretty simple so far but will grow in complexity soon.
I won the AGI House World Models Hackathon with this and the MARL model.
Many thanks to Shota Matsuda and Garrett Johnson for the cloud and atmospheric effects libraries on Github at takram-design-engineering/three-geospatial
Glad for feedback, and thanks for trying it out!
taneq|9 months ago
Also I just realised I can talk to the asteroid. It understandably seems a little traumatized.
https://mused.com/map/sim/2225/asteroid-impact-eventwalthamstow|9 months ago
lukehollis|9 months ago
pedalpete|9 months ago
The direction we were trying to move with https://ayvri.com back in 2018 was to model the world from low-res imagery, and render higher-resolution views. At the time, the AI tech wasn't ready, but I think you can do this now. You don't need a prefect replica of the world, you want a convincing replica, so when you're drawing Tokyo, the architecture and elements in the scene match what would be expected.
lukehollis|9 months ago
mkbehbehani|9 months ago
https://tile.googleapis.com/v1/3dtiles/root.json?key=AIzaSyB...
lukehollis|9 months ago
rafram|9 months ago
(The satellite imagery doesn't work in Firefox. Just clouds.)
dr_dshiv|9 months ago
lukehollis|9 months ago
spuz|9 months ago
tomaytotomato|9 months ago
Its just a blank screen - https://mused.com/map/sim/2993/battle-of-goose-green
I am excited to see it working though!
yreg|9 months ago
solardev|9 months ago
caseyy|9 months ago
lukehollis|9 months ago
Should be back shortly!
don-bright|9 months ago
mdrzn|9 months ago
edit: in 2d the map loads, in 3d it doesn't load. But when it works in 2d it's VERY COOL!
Here's my example: https://mused.com/map/sim/3129/roman-civil-wars-of-the-1st-c...
moontear|9 months ago
meindnoch|9 months ago
lukehollis|9 months ago
And requested increase, should be back soon!
conception|9 months ago
lukehollis|9 months ago
ElijahLynn|9 months ago
This was a confusing landing for me on a mobile device.
lukehollis|9 months ago
lukehollis|9 months ago
Video: https://www.youtube.com/watch?v=zXS9sNcDLJU
The Google Maps 3d Photorealistic Tiles are returning 429 Error too many requests Looks like will need to build in the ability for people to bring their own Google Maps API key. Fix up shortly
lukehollis|9 months ago
LargeWu|9 months ago
lukehollis|9 months ago
thenthenthen|9 months ago
eluttmann|9 months ago
folli|9 months ago
mkoryak|9 months ago
WalterGR|9 months ago
stevage|9 months ago
I'd love to see a video or something of it in action.
...
Oh, it seems to work much better in 2D. Now I see markers and stuff.
lukehollis|9 months ago
deadbabe|9 months ago
lukehollis|9 months ago
patrick4urcloud|9 months ago
tetris11|9 months ago
lukehollis|9 months ago
unknown|9 months ago
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unknown|9 months ago
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