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logdahl | 9 months ago

Yeah, I use LODs already but as you say, even my lowest lod far away is too many vertices. Imposter rendering seems very interesting but also completely bonkers (viewing angle, lighting)!

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undefuser|9 months ago

have you considered using meshlets technique like Unreal Engine Nanite or Assassin's Creed? It could potentially open the door for better culling and more effective depth prepass.

logdahl|9 months ago

Absolutely! I think this would likely be the next step.