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weird_trousers | 9 months ago

Meanwhile, in the Mac world...

https://www.reddit.com/r/macgaming/comments/1kpggmu/the_stat...

discuss

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loehnsberg|9 months ago

If Valve was serious about Mac as a platform, they would port their Source games, like they ported Portal 1&2 for the Switch. To some extend I understand this, because Apple isn‘t serious either, no matter how often they show me a Dual Sense loitering near a Mac screen.

jillesvangurp|9 months ago

There were some volunteers working on this topic that kind of backed away from this topic. But they got quite far with this.

What I don't get is why Valve isn't backing such efforts financially. There are millions of wealthy mac owners out there with pretty capable hardware. That should translate into quite a bit of steam purchases.

I just got a shiny m4 max laptop. I run Steam on a much less capable crappy old Samsung laptop (via manjaro). Would I run that on my mac if I could? Yes. Would I be tempted to spend a bit of cash on some fun games. Probably. Am I doing that currently? No, because that crappy old Samsung is too old and most games don't run on it. And I'm not in a mood to buy a dedicated gaming machine. I might at some point but just not a priority. But I don't mind dropping a few euros on a game to entertain myself once in a while.

mschuster91|9 months ago

The problem is, Epic is not going to tie themselves to the arbitrary deprecation whims of another company again, and Apple is truly infamous for that. No matter if there could actually be some serious money to be made from the huuuuge catalog of titles that already have a Nintendo Switch port.

mmcnl|9 months ago

Curious to why they (both Apple and Valve) are not serious about it. The MacBook Air could actually be a great gaming device. It has extremely capable hardware at a very low price point. And for Valve it would be an instant expansion of their user base with a large number of new potential customers.

nialv7|9 months ago

Switch has (certified) OpenGL and Vulkan. Mac has none of them.

Ygg2|9 months ago

I think Valve counts Macs as lost.

vaylian|9 months ago

Apple's app store is hard to compete with. Which is probably also why Valve invested aggressively into Linux when Microsoft tried to establish a similar closed environment.

ekianjo|9 months ago

Even was Steam had a good client for Mac, most gamers on Mac just relied on Bootcamp to play games, so this is what you get...

Gigachad|9 months ago

Boot camp was just a way to literally run windows.

Gaming on Mac died when they killed 32bit support and didn’t support Vulkan. Apple has pretty consistently shown almost no effort in making gaming on Mac work so everyone else has just ignored it.