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luisgvv | 9 months ago

You just described my experience with MOBA games like League of Legends and Dota. Around 15 years ago there were only about 50-60 playable characters. Nowadays there are more than 100 and more items and customizations.

As for shooters this is the same. Too many weapons classes and subclasses, maps, game modes eventually divide and distract the playerbase from the core essence of the game.

I think this is one of the reasons that you still see Counter Strike still around.

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epolanski|9 months ago

+1 I can relate completely.

I am a season 1 veteran, and even though I'd like to keep playing League, I only want to play some games per week at best

But without keeping up with the constant changes you can't play well, you lose matchups because with this and that change now Renekton loses to Camille lvl 7 even though it used to be the opposite just weeks before.

I now play only chess for this reason, I need an online game that I can master through my life without having to keep up with weekly meta changes

hulitu|9 months ago

> As for shooters this is the same.

Worse. Why do i need to chat with a character in a FPS ? This is not an RPG.