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nickledave | 9 months ago

Same. Anyone know of a similar book for 2D level design?

Some random search results:

- https://www.tadeasjun.com/blog/2d-level-design/ mostly talks about Celeste

- GDC talk from Maddy Thorson linked from that post: https://www.youtube.com/watch?v=4RlpMhBKNr0

- previous HN post (original link seems to be dead) with links to other talks: https://news.ycombinator.com/item?id=20177157

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rendaw|9 months ago

Not a book, but Cave Story is interesting because the first areas in the game are too large and shapeless, but later areas are very well defined. I feel like the author went through some sort of level design progression while making the game.