> This was the Centaur hypothesis in the early days of chess programs and it hasn't been true for a long time.
> Chess programs of course have a well defined algorithm.
Ironically, that also "hasn't been true for a long time". The best chess engines humans have written with "defined algorithms" were bested by RL (alphazero) engines a long time ago. The best of the best are now NNUE + algos (latest stockfish). And even then NN based engines (Leela0) can occasionally take some games from Stockfish. NNs are scarily good. And the bitter lesson is bitter for a reason.
Can humans really give useful input to computers? I thought we have reached a state where computers do stuff no human can understand and will crush human players.
bgwalter|9 months ago
Chess programs of course have a well defined algorithm. "AI" would be incapable of even writing /bin/true without having seen it before.
It certainly wouldn't have been able to write Redis.
NitpickLawyer|9 months ago
> Chess programs of course have a well defined algorithm.
Ironically, that also "hasn't been true for a long time". The best chess engines humans have written with "defined algorithms" were bested by RL (alphazero) engines a long time ago. The best of the best are now NNUE + algos (latest stockfish). And even then NN based engines (Leela0) can occasionally take some games from Stockfish. NNs are scarily good. And the bitter lesson is bitter for a reason.
hatefulmoron|9 months ago
vjvjvjvjghv|9 months ago