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hualaka | 9 months ago
v has the same syntax as golang and is derived from it. But otherwise, v is moving closer to rust, with immutability, bounds checking, and so on.
Here's a discussion of vlang's implementation of coroutine https://github.com/vlang/v/discussions/11582 Until recently, vlang has not supported coroutines very well
The syntax of nature is different from golang. But everything else is the same as golang, including goroutine, GC, channel, cross-compilation and deployment, and even free programming ideas, less is more, and so on.
I think these features are the best thing about golang, even in front of all programming languages. That's why I'm trying to see if I can create a better golang.
In the early stages of availability, I would not advise others to switch to nature, as this would be irresponsible. When nature is sufficiently advanced, the situation will be different.
mountainriver|9 months ago
hualaka|9 months ago
I have not yet considered GPU-related features.